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	<title>Comments on: 6 Ways Super Mario Galaxy Could Have Been Fun</title>
	<atom:link href="http://juliangnam.wordpress.com/2008/06/08/6-ways-super-mario-galaxy-could-have-been-fun/feed/" rel="self" type="application/rss+xml" />
	<link>http://juliangnam.wordpress.com/2008/06/08/6-ways-super-mario-galaxy-could-have-been-fun/</link>
	<description>Haven to The Reluctant Gamer</description>
	<lastBuildDate>Wed, 11 Nov 2009 08:57:33 +0000</lastBuildDate>
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		<title>By: Julian Gnam</title>
		<link>http://juliangnam.wordpress.com/2008/06/08/6-ways-super-mario-galaxy-could-have-been-fun/#comment-1992</link>
		<dc:creator>Julian Gnam</dc:creator>
		<pubDate>Mon, 26 Jan 2009 21:23:30 +0000</pubDate>
		<guid isPermaLink="false">http://juliangnam.wordpress.com/?p=149#comment-1992</guid>
		<description>Thanks, I&#039;m glad to hear my points still hold true even after a revisit of the game. My friend and I were talking about Galaxy recently and he thought all my points made perfect sense and pertained directly to what needed to be done to correctly pull off a platformer like Super Mario in 3D. As far as I&#039;m concerned, there&#039;s no other way to keep the challenge even remotely intact after translation from 2D.

As far as new posts, I may have a new one sometime soon pertaining to my Halo 2 mod and some things pertaining to other ideas on games I&#039;ve had lately, but since overall my enthusiasm for gaming is lower than ever, it&#039;s hard to get motivated to write.</description>
		<content:encoded><![CDATA[<p>Thanks, I&#8217;m glad to hear my points still hold true even after a revisit of the game. My friend and I were talking about Galaxy recently and he thought all my points made perfect sense and pertained directly to what needed to be done to correctly pull off a platformer like Super Mario in 3D. As far as I&#8217;m concerned, there&#8217;s no other way to keep the challenge even remotely intact after translation from 2D.</p>
<p>As far as new posts, I may have a new one sometime soon pertaining to my Halo 2 mod and some things pertaining to other ideas on games I&#8217;ve had lately, but since overall my enthusiasm for gaming is lower than ever, it&#8217;s hard to get motivated to write.</p>
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		<title>By: Rilmo</title>
		<link>http://juliangnam.wordpress.com/2008/06/08/6-ways-super-mario-galaxy-could-have-been-fun/#comment-1991</link>
		<dc:creator>Rilmo</dc:creator>
		<pubDate>Sat, 24 Jan 2009 19:49:57 +0000</pubDate>
		<guid isPermaLink="false">http://juliangnam.wordpress.com/?p=149#comment-1991</guid>
		<description>I played this again today (had cousins over, they&#039;re little kiddos) and I must say that I completely 100% agree with this article. It was so easy I probably would&#039;ve fallen asleep were it not for the fact that my cousins made so much noise.

Btw, when do you plan on posting something new on your blog? If at all. It&#039;s been a while.</description>
		<content:encoded><![CDATA[<p>I played this again today (had cousins over, they&#8217;re little kiddos) and I must say that I completely 100% agree with this article. It was so easy I probably would&#8217;ve fallen asleep were it not for the fact that my cousins made so much noise.</p>
<p>Btw, when do you plan on posting something new on your blog? If at all. It&#8217;s been a while.</p>
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		<title>By: Cosmetic Surgery</title>
		<link>http://juliangnam.wordpress.com/2008/06/08/6-ways-super-mario-galaxy-could-have-been-fun/#comment-1981</link>
		<dc:creator>Cosmetic Surgery</dc:creator>
		<pubDate>Thu, 11 Dec 2008 08:59:30 +0000</pubDate>
		<guid isPermaLink="false">http://juliangnam.wordpress.com/?p=149#comment-1981</guid>
		<description>Do you &lt;a href=&quot;http://www.surgery.us.com&quot; rel=&quot;nofollow&quot;&gt;think&lt;/a&gt; buying a house is smart right now?</description>
		<content:encoded><![CDATA[<p>Do you <a href="http://www.surgery.us.com" rel="nofollow">think</a> buying a house is smart right now?</p>
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		<title>By: Julian Gnam</title>
		<link>http://juliangnam.wordpress.com/2008/06/08/6-ways-super-mario-galaxy-could-have-been-fun/#comment-1955</link>
		<dc:creator>Julian Gnam</dc:creator>
		<pubDate>Tue, 19 Aug 2008 00:55:33 +0000</pubDate>
		<guid isPermaLink="false">http://juliangnam.wordpress.com/?p=149#comment-1955</guid>
		<description>I&#039;ve got reviews of Soul Calibur 4 and Unreal Tournament 3 in the works...should be done sometime in the next week or two.</description>
		<content:encoded><![CDATA[<p>I&#8217;ve got reviews of Soul Calibur 4 and Unreal Tournament 3 in the works&#8230;should be done sometime in the next week or two.</p>
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		<title>By: Kairu</title>
		<link>http://juliangnam.wordpress.com/2008/06/08/6-ways-super-mario-galaxy-could-have-been-fun/#comment-1953</link>
		<dc:creator>Kairu</dc:creator>
		<pubDate>Thu, 14 Aug 2008 14:21:21 +0000</pubDate>
		<guid isPermaLink="false">http://juliangnam.wordpress.com/?p=149#comment-1953</guid>
		<description>hey whens that new blog post coming? :)</description>
		<content:encoded><![CDATA[<p>hey whens that new blog post coming? <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Kairu</title>
		<link>http://juliangnam.wordpress.com/2008/06/08/6-ways-super-mario-galaxy-could-have-been-fun/#comment-1820</link>
		<dc:creator>Kairu</dc:creator>
		<pubDate>Thu, 17 Jul 2008 19:22:54 +0000</pubDate>
		<guid isPermaLink="false">http://juliangnam.wordpress.com/?p=149#comment-1820</guid>
		<description>I believe this game was way to easy due to the fact that I beat it in one weekend of renting it. I would love to see a hardcore version with a ramped difficulty and the old school health system were you can only take one hit without power ups as you stated before. However this game was still very much fun to play, aside from the issues of difficulty and length.</description>
		<content:encoded><![CDATA[<p>I believe this game was way to easy due to the fact that I beat it in one weekend of renting it. I would love to see a hardcore version with a ramped difficulty and the old school health system were you can only take one hit without power ups as you stated before. However this game was still very much fun to play, aside from the issues of difficulty and length.</p>
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		<title>By: Kat</title>
		<link>http://juliangnam.wordpress.com/2008/06/08/6-ways-super-mario-galaxy-could-have-been-fun/#comment-1809</link>
		<dc:creator>Kat</dc:creator>
		<pubDate>Tue, 08 Jul 2008 00:43:33 +0000</pubDate>
		<guid isPermaLink="false">http://juliangnam.wordpress.com/?p=149#comment-1809</guid>
		<description>Well, we&#039;ll always disagree on the idea of games as &quot;a sport&quot; versus &quot;an experience&quot; (I really need to write my blog on that), but you make some reasonable observations. The levels did feel a little rote at times, and it could have indeed used a hard mode. But I was having such a good time in the beautiful, roller-coaster worlds that I barely noticed. ; )</description>
		<content:encoded><![CDATA[<p>Well, we&#8217;ll always disagree on the idea of games as &#8220;a sport&#8221; versus &#8220;an experience&#8221; (I really need to write my blog on that), but you make some reasonable observations. The levels did feel a little rote at times, and it could have indeed used a hard mode. But I was having such a good time in the beautiful, roller-coaster worlds that I barely noticed. ; )</p>
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		<title>By: Bankshot77</title>
		<link>http://juliangnam.wordpress.com/2008/06/08/6-ways-super-mario-galaxy-could-have-been-fun/#comment-1721</link>
		<dc:creator>Bankshot77</dc:creator>
		<pubDate>Fri, 13 Jun 2008 03:53:54 +0000</pubDate>
		<guid isPermaLink="false">http://juliangnam.wordpress.com/?p=149#comment-1721</guid>
		<description>I loved Mario Galaxy. I thought the second 60 stars in the game were pretty hard. But I hated the swimming controls, and the game starts off so slow that it&#039;s insulting to my intelligence.</description>
		<content:encoded><![CDATA[<p>I loved Mario Galaxy. I thought the second 60 stars in the game were pretty hard. But I hated the swimming controls, and the game starts off so slow that it&#8217;s insulting to my intelligence.</p>
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		<title>By: TheNintendoTheory</title>
		<link>http://juliangnam.wordpress.com/2008/06/08/6-ways-super-mario-galaxy-could-have-been-fun/#comment-1720</link>
		<dc:creator>TheNintendoTheory</dc:creator>
		<pubDate>Tue, 10 Jun 2008 03:52:06 +0000</pubDate>
		<guid isPermaLink="false">http://juliangnam.wordpress.com/?p=149#comment-1720</guid>
		<description>First off, the camera... I had zero problems with it, which surprised me. I went into the game thinking that there would be huge problems there, maybe even game breaking ones given how the platforming worked, but I was pleasantly surprised to see the camera work so well with so little input from me. It seemed intelligent at times, so I can&#039;t agree with you there.

I&#039;ll agree on the multiplayer support however, since a co-op Mario game or even one like the NES/SNES days would be a blast. That didn&#039;t help New Super Mario Bros. of course, which is far less fun than Mario galaxy in my opinion (my least favorite Mario platformer, actually), but it could be a great addition to the next console Mario game.

I thought the level design was fantastic, though you do bring up some great points about the enemies and the difficulty level. I guess I just played the game without worrying about the difficulty much though, and still managed to enjoy it. Maybe I wasn&#039;t looking for much of a challenge at the time, or maybe I was just tired of games being a little too difficult for no reason. Games that frustrate me really aren&#039;t worth my time. The health system seemed to work fine for me though.

Just to point something else out: I loved the music in the game. I thought Nintendo hit it out of the park with that one. Not too sure about the story, but I guess I shouldn&#039;t expect a whole lot there, eh?</description>
		<content:encoded><![CDATA[<p>First off, the camera&#8230; I had zero problems with it, which surprised me. I went into the game thinking that there would be huge problems there, maybe even game breaking ones given how the platforming worked, but I was pleasantly surprised to see the camera work so well with so little input from me. It seemed intelligent at times, so I can&#8217;t agree with you there.</p>
<p>I&#8217;ll agree on the multiplayer support however, since a co-op Mario game or even one like the NES/SNES days would be a blast. That didn&#8217;t help New Super Mario Bros. of course, which is far less fun than Mario galaxy in my opinion (my least favorite Mario platformer, actually), but it could be a great addition to the next console Mario game.</p>
<p>I thought the level design was fantastic, though you do bring up some great points about the enemies and the difficulty level. I guess I just played the game without worrying about the difficulty much though, and still managed to enjoy it. Maybe I wasn&#8217;t looking for much of a challenge at the time, or maybe I was just tired of games being a little too difficult for no reason. Games that frustrate me really aren&#8217;t worth my time. The health system seemed to work fine for me though.</p>
<p>Just to point something else out: I loved the music in the game. I thought Nintendo hit it out of the park with that one. Not too sure about the story, but I guess I shouldn&#8217;t expect a whole lot there, eh?</p>
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		<title>By: smashbro</title>
		<link>http://juliangnam.wordpress.com/2008/06/08/6-ways-super-mario-galaxy-could-have-been-fun/#comment-1719</link>
		<dc:creator>smashbro</dc:creator>
		<pubDate>Tue, 10 Jun 2008 03:51:07 +0000</pubDate>
		<guid isPermaLink="false">http://juliangnam.wordpress.com/?p=149#comment-1719</guid>
		<description>I fooled myself in thinking that you were going to rave about SMG, when you said the reader would find it refreshing after reading so many harsh criticisms of FPSs. Yeah, I didn&#039;t play SMG for the multiplayer. I don&#039;t think I&#039;ve ever played a traditional Super Mario game for the multiplayer. The 2-player battle mode in 3 was fun. They should&#039;ve remade that game in 3D for Galaxy. Yeah, I wish the game was harder. I got all 242 stars.</description>
		<content:encoded><![CDATA[<p>I fooled myself in thinking that you were going to rave about SMG, when you said the reader would find it refreshing after reading so many harsh criticisms of FPSs. Yeah, I didn&#8217;t play SMG for the multiplayer. I don&#8217;t think I&#8217;ve ever played a traditional Super Mario game for the multiplayer. The 2-player battle mode in 3 was fun. They should&#8217;ve remade that game in 3D for Galaxy. Yeah, I wish the game was harder. I got all 242 stars.</p>
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